so what is entertaining about making folks go thru the stages of depression. I thought the real Idea for creating a game and all the features was for entertainment purposes. 15 attempts they no their luck and that bad and are totally frustrated ! when a person takes a single attempt and doesn't get something in return or the prize they are seeking they go oh! well ! next time after about 5 Attempts the start getting depressed about their luckk 10 attempts they are now perturbed and getting angry at INNO for being caluos. Maybe I'm just really unlucky.I would just appreciate a little creative coding from the DEV's. A little better, but still pretty far from 16-20%. I am not at all clinging to the Gambler's Fallacy.Īs of this post, I am now up to 2 for 32. ![]() I do not expect "cumulative" chances or anything like what you're ascribing to me. 0 or 1 would be very unlucky.Įspecially when the chance of success is more than 16% some of the time - 18% or 20%.Īs of this post, I am now up to 2 for 32. Yes, you might get only 2 if you're unlucky, or maybe 5 if you're lucky. ![]() The actual average is 3.84, but of course, there's no such thing as 0.84 of a success. If you do something that has a 16% chance of succeeding each time, and you do it 24 times, you'd expect 3-4 successes. If I only got 1 heads on 24 tosses, that would be very, very unusual - about 0.000012% chance of only one heads in 24 tosses, assuming a fair (50/50) coin. Sure, I might get only 10 or 11 heads, or maybe 13-14 heads. If I toss a coin 24 times, chances are that I'll get heads 12 times. I am not at all clinging to the Gambler's Fallacy. ![]() Click to expand.I understand percentages completely.
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